flowlong.blogg.se

Build a opengl application on osx 2017
Build a opengl application on osx 2017







build a opengl application on osx 2017 build a opengl application on osx 2017

So I'm really proud of what we've accomplished with OpenGL over the past years, but I'm also really excited about the direction Metal's taking us. And even before joining Apple I worked on a couple of other OpenGL implementations. But prior to this I worked on Apple's OpenGL and OpenGL ES frameworks for many years. Now my main role on that team is to help developers learn Metal and have a great experience using it. My name is Dan Omachi, I'm an engineer in Apple's Metal Ecosystem Team.









Build a opengl application on osx 2017